The Legend Continues

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17 days ago
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Latest Posts

11 hours ago
Nobody Votes for TLC

Yeah it's a pain. I've developed a process to get it done in 2 minutes. Maybe less is more, you know? Pruning the vote sites while reducing vote cost could lead to better results overall. (Plus, it'd be easier to update fewer pages.)

3 days ago
Nobody Votes for TLC


I am the only person consistently voting for the server. It feels like there isn’t enough of an incentive, even though the current vote shop items aren’t bad. Let me explain why.

  • /Fly & /God are useful, but less so in the endgame.

  • Elytra is an ideal reward, but you only need one.
  • Diamonds are the best filler item, but they aren’t that hard to come by.

I’d like to see three more items added to the vote shop. These are all consumable or utility items (no trophys/decoration) that are also non-renewable. Perfect for the vote shop.

  • Enchanted Golden Apple – 12 points: These are typically never utilized being so rare. Now there’d be a way to get more.

  • Heart of the Sea – 50 points: Great for underwater builds. You still have to find Nautilus Shells to craft the Conduit.
  • Shulker Box – 24 points: One player can make use of many Shulker Boxes, keeping them coming back to vote.


15 days ago
Low Player Retention Crisis

The new warp area is awesome! IMO the teleporter can be improved. I think it would be more intuitive by walking into the beacon, rather than falling in a hole. This can be done without a tripwire using the purple (repeating) command block. ( COMMAND: "/tp @p[x=106, y=100, z=372, dx=0, dy=2, dz=0] 99 41 318" I tested, but double check offline. ) This way, you won't take fall damage.

Also, if the spawn map was an even width, it would be centered nicely around the entire custom forest and river. But it's no big deal. Excited to see paths out of spawn!

17 days ago
Low Player Retention Crisis

Hi, I'm Mobius762, and I'm back baby. Straight to the point: Spawn is amazing, but getting out sucks. When I spawned in, I had 5 food, saw an endless ocean, and was 400 blocks away from the wild. I rarely see more than 2 other (afk) people online, and I think this is the reason. New players join, get lost or run out of food, then leave forever. There's no /wild command as far as I know. I only got out because someone was online to offer a teleport.

Please, if you can't add a /wild command, at least make some little changes to increase new player retention:

  1. Add speed beacons at key exit points.
  2. Add signs that tell people where to go.
  3. Give more food in the starter kit.
  4. Place down a map of the spawn region.
  5. Spawn in 20-30 dolphins in the surrounding water (for Dolphin's Grace status).
  6. Give leather boots with Depth Stride 1 + Feather Fall 1 to the starter kit.
  7. Shrink spawn's protected radius by 30-50 blocks.
  8. Build actual pathways out of spawn in all directions.